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Last post |
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Let's coin some terms
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increpare
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12
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9958
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February 19, 2010, 03:35:15 pm
by Jeroen D. Stout
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Thomas Grip: "keep things simple and let the player fill in the blanks"
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Michaël Samyn
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9
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9884
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May 03, 2013, 08:47:58 am
by axcho
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Simply doing
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Michaël Samyn
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14
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9720
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October 26, 2011, 09:06:01 pm
by troshinsky
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Rewards inherent to interactivity?
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Michaël Samyn
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11
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9615
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March 10, 2011, 09:06:11 am
by Michaël Samyn
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Motion control & the simulation of touch
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Michaël Samyn
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14
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9559
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December 21, 2010, 11:01:37 am
by Michaël Samyn
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The artistic role/usage of text and dialog in videogames
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Thomas
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9
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9543
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July 19, 2011, 01:07:26 am
by axcho
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Making the player examine the world
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Thomas
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8
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9413
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January 24, 2010, 04:21:04 am
by axcho
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Happy = game?
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Michaël Samyn
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8
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9350
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February 16, 2013, 09:07:47 am
by Michaël Samyn
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Terminology
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Thomas
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13
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9114
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May 11, 2010, 08:23:20 am
by Michaël Samyn
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Instructions?
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Michaël Samyn
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13
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8639
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August 31, 2011, 05:55:17 pm
by God at play
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Realtime Aesthetics
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Michaël Samyn
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12
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8595
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January 06, 2011, 09:34:54 am
by Michaël Samyn
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Representation of atmosphere
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Michaël Samyn
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10
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8466
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September 09, 2011, 01:58:54 pm
by QXD-me
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Beyond Ambience
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mooosh
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7
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8195
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March 04, 2013, 02:01:58 am
by axcho
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Game developers not seeing the obvious?
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Michaël Samyn
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12
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7978
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July 20, 2011, 02:28:18 pm
by ghostwheel
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Controlling characters, not puppets
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troshinsky
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11
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7948
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October 05, 2011, 06:34:09 pm
by Chris W
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Form
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increpare
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9
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7539
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February 27, 2010, 04:24:34 am
by Víctor Marín
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Kometen vs Game Center
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Erik Svedäng
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9
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7344
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December 10, 2011, 11:41:21 am
by troshinsky
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The fourth wall does not exist
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Michaël Samyn
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4
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7320
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July 19, 2015, 06:41:10 pm
by Mick P.
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Depiction of humans?
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Michaël Samyn
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8
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7177
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August 08, 2015, 04:50:07 am
by Mick P.
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use of music
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György Dudas
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9
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7080
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March 03, 2012, 07:36:21 pm
by Jonathan Hise Kaldma
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