Notgames Forum
November 21, 2024, 01:29:46 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Warren Spector GDC Europe talk  (Read 24421 times)
Henrik Flink

Posts: 42



View Profile WWW
« on: August 17, 2010, 01:54:40 PM »

Heard that Warren Spector had kind of interesting talk at GDC Europe, where he talked about the difference between games and other media, so here's short article about it. It's good that other people starting to thinking about what the essence of videogames and interactive media is and not only try to replicate other media.

http://www.develop-online.net/news/35629/Spector-If-you-want-to-make-film-leave-games
Logged

Michaël Samyn

Posts: 2042



View Profile WWW
« Reply #1 on: August 17, 2010, 03:03:49 PM »

I think Mr Spector's heart is in the right plays. But he doesn't seem to have the language, or even the right kind of experience, to express it. I've always though Warren Spector asks the right questions, he just never seems to come up with the right answers. He seems to be too deeply entrenched in videogames to see that all his questions find easy answers just outside of that domain. So I think, he should include games (and most videogames are games) in his list of media that we should not try to emulate! Smiley
Logged
QXD-me

Posts: 136



View Profile WWW
« Reply #2 on: August 31, 2010, 04:44:41 PM »

I think he makes some excellent points. I also think that he's on the right track (well, right or wrong implies only two possibilities which is kinda stupid. So a "very good track" may be better) and that he can probably only do good for the games industry.
Logged
axcho

Posts: 314



View Profile WWW
« Reply #3 on: September 09, 2010, 07:13:28 AM »

Yeah, movies and games. Smiley

Still, some good points. Like this:
Quote from: Warren Spector
but games are not about magic moments, or one-shots. Games are about the repeated action. Our job is to change the context around the repeated action.

Context. Interesting.
Logged
Michaël Samyn

Posts: 2042



View Profile WWW
« Reply #4 on: September 11, 2010, 10:00:55 AM »

Quote from: Warren Spector
Games are about the repeated action.

Correct: in many cases, this is why games suck.

I'll have a few
Quote from: Warren Spector
magic moments
instead, thank you. Smiley
Logged
ghostwheel

Posts: 584



View Profile WWW
« Reply #5 on: November 23, 2010, 06:24:45 AM »

Quote from: Warren Spector
Games are about the repeated action.

Correct: in many cases, this is why games suck.

I'll have a few
Quote from: Warren Spector
magic moments
instead, thank you. Smiley

Yeah, I hate repetition in games. That's the main reason I have a very low tolerance for high difficulty. This short film, on the surface, appears to be a nonsensical action movie wannabe but... I don't want to spoil it, just watch: http://vimeo.com/8068842
Logged

Irony is for cowards.
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2006-2008, Simple Machines Valid XHTML 1.0! Valid CSS!