Ok, so I've now been to the Arabic Game Jam with both some positive experiences and some big disappointments. I thought it was going to be more about developing a game and less about pitching an unfinished game concept... (with questions from the jury like "so, can you win?", "what about multiplayer?" and "what's the business model?") and with talks about creating games for the arabic speaking market rather than the arabic speaking world.
The biggest surprise was Josef Fares, renowned Swedish film maker and currently game developer. He ranted against metacritic and all the preconceptions about what games have to be. He also talked about how much of the medium is still undiscovered, using an analogy about some kid in a candy store that now eludes me. I didn't get to talk to him about notgames, though, as I was stressed, hadn't slept much and was in the middle of developing a game. Still, it was very nice to hear that I'm not alone, with some people on the Internet I've never met, in this struggle.

For anyone interested in our game,
here it is.