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Author Topic: Interview with Krystian Majewski  (Read 12290 times)
Michaël Samyn

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« on: January 28, 2010, 12:31:37 AM »

Quote
If you think about it, the way we do games now seems almost schizophrenic. We put a lot of effort and money to create beautiful content. But then we go ahead and hide it behind all these puzzles so only a small fraction of players can enjoy it.

Nice one! Smiley

http://hardydev.com/2010/01/25/dev-intro-5-krystian-majewski-trauma
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axcho

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« Reply #1 on: January 28, 2010, 06:57:38 AM »

Nice, thanks for sharing! Cheesy

I would follow that quote up with the rest of the paragraph, too:

Quote
If the content is valuable, it should provide entertainment by itself. Interaction shouldn’t lock away content. It should allow them to get more from it.
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God at play

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« Reply #2 on: January 29, 2010, 08:24:56 AM »

Oh my, what a wonderful quote.  That is tumblr worthy.  Added!
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Michaël Samyn

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« Reply #3 on: January 29, 2010, 09:54:59 AM »

Silly me. I should have tumbled it immediately. I'm not so web 2.O savvy.  Embarrassed
Thanks!
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