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61
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General / Check this out! / Re: Myst Opportunity: 8-bit Immersion
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on: September 27, 2010, 01:45:52 PM
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Given that all our current output media are 2D (even stereoscopy is a sort of 2D), any representation of a 3D world is, in fact, pixel art. It's about the underlying logic / calculations, not the ( limitations of the ) output device.
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62
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Creation / Technology / Re: I want to make something, instead of thinking about how to make it.
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on: September 25, 2010, 12:16:56 AM
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What does the sound of "smile" have to do with the actual thing it signifies? Nothing. Actually, a lot. When I say "smile" your brain instantly collects all kinds of associations with that word. Why not take advantage of that? My suggestion ( as previously mentioned ) would be to work on the end-result directly, instead of on a abstract representation.
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66
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Creation / Technology / Re: I want to make something, instead of thinking about how to make it.
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on: September 19, 2010, 03:42:52 PM
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Do you have any picture of how that "language" could work/look like, practically speaking? Somewhat similar to how 3D applications such as Maya / Softimage let you work on the end-result ( or at least significantly closer compared to code ) in real-time while hiding all the vertex shoving, matrix popping / pushing, quaternion lerping etc. In fact, most artist aren't aware of what exactly goes on behind the scenes ( and most of the time they don't really need to anyway ).
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68
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Creation / Technology / Re: I want to make something, instead of thinking about how to make it.
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on: September 17, 2010, 03:02:22 AM
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Expressing "x = 5 * cos(t)" or something with nodes is not going to be an improvement. You're right, that's why you use a calculator block Also, almost all programming languages lets you define your own words so that you can do things like "if(lion.angry) then human.runAway()" which is very powerful since it reads so nicely. You ( can ) still have that in visual programming obviously. Personally I think the whole concept of programming is too peculiar for outsiders regardless of presentation. A tool that enables anybody to create a video game would have to be closer to human "language".
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71
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Creation / Technology / Re: I want to make something, instead of thinking about how to make it.
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on: September 15, 2010, 12:06:37 AM
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These look interesting, but I'm totally baffled by the website and what each of the different tools are for. You're not alone, their communication / marketing has always been poor at best. Anyway, what you need to know is .. - 3DVIA Studio is the ( spiritual ) successor to 3DVIA Virtools - 3DVIA Virtools is expensive, 3DVIA Studio is free* - 3DVIA Studio is currently in Public Beta *3DVIA Studio Pro won't be free, similar to the Unity Indie / Pro pricing structure. And no, I don't use their products ( anymore ), but I do still think Virtools has the best visual programming interface to date.
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