• Tender Rain

    The things that were most interesting to me in Quantic Dream‘s Heavy Rain were the quiet moments of tender interaction. They were not interesting to me because of the story. Or because of the character I was playing, or the character my avatar was interacting with. These moments were simply moments that I recognized from [...]

  • Not a manifesto

    Notgames is not a category. Notgames do not exist. There are no notgames. Notgames is not an art movement. Notgames is not a genre. Notgames is a project. Notgames is a challenge. Notgames is a question. Can we create a form of digital entertainment that explicitly rejects the structure of games? What is an interactive [...]

  • The blog starts

    This is a blog where members of the Notgames community post their thoughts.