Hello NOTGAMES community!
My name is Fedia, write to you from Moscow, Russia, and here is my blog:
http://fedorbalashov.wordpress.comI`m newbie in gamedev, (and not-gamedev as well), but feel that is most interesting direction and the language of art for me.
My first expiriense was a little game for mobile devices, in terms of gameplay, it was a quite classical, crimsonland-like game about hungry slavic dragon. Here is some video of it here:
http://www.youtube.com/watch?v=ylq_fUvdOrY I did this in cooperation with programmer-guy, and now I’m develop one not-game project alone with using unity, simultaneously studying it, cause I’m absolutely noob in coding.
This project has working title "Garmoniums" in the honor of the same name characters of Kurt Vonnegut novels.
in the basic, I want to make audiovisual exploring game, that inspired by the idea of synesthetic perception. Its contains some objects that linked to different sounds, each of this objects represents its space and simultaneously, in some places, its mixed with each other in the soundscape.
Some screenshots, and download link to demo build you can find here:
http://fedorbalashov.wordpress.com/tag/grmnms/Now it is pretty crude, and it lacks of wholeness to make all concept readable, but I feel the need to be included in the discusion, cause I'm doing it completely isolated, and think that is not good for objective evaluation of own work.
So I will happy with any feedback, your community is very authoritatively for me!
Greetings from Moscow,
Fedia