I can quite like choices in games (or the illusion thereof) when done right. It's a very valid technique but one often overemphasized as if it was the only way to achieve depth.
Any path chosen should be interesting in its own way.
I think this is absolutely essential when doing choices. One should not feel like being cheated by the game for doing what one believes in. There can be "wrong" answers but they shouldn't lead to a lesser experience, just a different one. This is just one of the reasons why choices are not some quick-fix to add depth but incredibly difficult to pull off right.