It did seem more game-like than the last time I saw anything of it... the points specifically. If finding snails with Milo is not fun enough to be worthwhile without getting points, then the interaction is surely just not interesting to begin with?
4.) (A somewhat petty one) Who the hell follows an 11-year old around trying to shape his thoughts anyway? All I can think of is some kind of paedophile trying to groom him.
Literature is full of imaginary friends. This sort of mindset really bothers me, I actually used to get dirty looks for being friendly towards children here in Britain (and then I started shopping downtown where being friendly to children does not equal grooming them).
I am interested to hear what the gender difference towards this game is, perhaps women do not...
groom children but are merely friendly to them?
Actually, a gender difference bothered me about this presentation; men get snails, women get butterflies. Why on earth does he presume that I like snails just because I am a man? Even as a child I preferred butterflies.
I was surprised how similar this suddenly was to playing with your creature in
Black and White (one of my all time favorites, by the way).
It certainly has that Black & White feeling to it. I adored that game as well, mostly because of the creature. I have always found it a shame there were not more Black & White type of games afterwards.