I just watched this animation on Newgrounds:
The PigpenIt had a bridge in it, which got me to thinking... Maybe there could be a notgame based on or inspired by this somehow? Though considering that the animation is about addiction, perhaps artificial reward structures
would be appropriate.
I don't know what such a game or notgame would be like though. Any thoughts?
Update:
I should probably clarify what I found interesting about this animation.
I guess the main thing is that it uses symbolism to describe real issues in an interesting and evocative way. The fact that the drug itself is money, for example, creates additional connections, like to capitalism and such.
I really like the idea of worlds that are mythic or symbolic reflections of parts of the real world, and I think this approach would work very well for games and notgames.