Some more:
http://www.jeuxvideo.com/extraits-videos-jeux/0000/00004460/heavy-rain-une-douche-et-au-lit-hd.htmYou are right, Michaël, the characters when not 'puppeteered' by us as a player just...
stand there. They have nothing to do on their own accord. It is the style Mr Cage has chosen in terms of interaction, but it is far more inclined towards a film being paused every now and then for the player to 'do' something that will make it go on. The drama princess system is wilfully lacking!
The nudity you mention certainly is an important subject, since I have yet to shower myself without seeing myself nude - and again in this ludic play-ized cutscene we never actually see her naked in the
perceptual sense. We
technically see her naked in a few stolen glimpses with camera angles carefully chosen so we never see her crotch. To be almost too dramatic, this is perhaps typical of the way we are
meant to feel close to the character, whilst at the same time there is this incredibly artificial boundary that prevents us from perceiving 'her flesh is our flesh'. But this illusion does not have to do with showering or nudity - even when she takes the pill there is a sense of disconnection. The character has no warmth, no flesh. A soulless puppet. The game even allows you to make toilet (indeed!), yet that somehow lacks the human element as well. Not to mention a level of personal hygiene unoptional.
On the subject of nudity, I have always felt that if the director makes the choice to have nudity in
anything it better be done in a way that shows he himself is comfortable with whatever he wished to express about it. There are always those plays in which a man is nude for no reason other than it being 'modern', and all these films in which the same approach is taken to nudity as in this scene... Hence, I was impressed with something like Dr. Manhattan in Watchmen, that embodied the carelessness Manhattan has for clothes after years of godlike power. A scene like this just wavers between the comfort she has (because she walks without shame) and the impossibility for the author in showing the same level of comfort. I was happily surprised with Salome's dance, actually, in terms of (not)games, because that took this subject a lot more serious - it dared to be sexy and
tempted the viewer to feel the situation was sexy, for how morally corrupt it truly was.
I suppose it is hard enough for directors to really
do something with their nude scenes, let alone for directors in games to make play around it...
Perhaps there is the issue of trust. Looking at this scene I do not
trust the director to show me things in a good manner since he is coy and seemingly undirected. Hence, every time something lacks I think: "what prompted the director to do this?" rather than to accept it as part of the 'real' scene.
We should certainly critique more - but without squashing the good-but-failed examples... Mr. Cage is going in a certain direction that may get a following, even if scenes like this are completely uninteresting to me.