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Author Topic: The Pigpen  (Read 10734 times)
axcho

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« on: February 20, 2010, 03:08:12 AM »

I just watched this animation on Newgrounds: The Pigpen

It had a bridge in it, which got me to thinking... Maybe there could be a notgame based on or inspired by this somehow? Though considering that the animation is about addiction, perhaps artificial reward structures would be appropriate.

I don't know what such a game or notgame would be like though. Any thoughts?

Update:

I should probably clarify what I found interesting about this animation.

I guess the main thing is that it uses symbolism to describe real issues in an interesting and evocative way. The fact that the drug itself is money, for example, creates additional connections, like to capitalism and such.

I really like the idea of worlds that are mythic or symbolic reflections of parts of the real world, and I think this approach would work very well for games and notgames.
« Last Edit: February 20, 2010, 03:12:54 AM by axcho » Logged
Kaworu Nagisa

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« Reply #1 on: February 20, 2010, 01:04:21 PM »

I've seen it some time ago. Great piece of animation (just like Tarboy, also available on newgrounds).
Honestly, I don't really see a way to make a (not)game out of it. At least not something that would be as fresh and as meaningful as Pigpen without being the same at the same time.

I find things like Pigpen too well told and too intimate/personal to tell them again. Sometimes cinema does a mistake like that. Best things based on other things are these things that are based on things that have potential but turned to be very average. Like animated psychological thriller "Perfect Blue" (1997). Or "Shawshank Redemption" that I believe movie is much better than the story.
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The world needs organization ^_^
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