There is a lot of scientific evidence to show that adults have a hard time keeping their attention focused on something for more than 90 minutes. I suppose it's just part of our rhythm, since we sleep in 90 minute chunks as well. That's why you have intermissions for events (even sports!) that last more than 90 minutes.
It has been argued on Gamasutra that film is about short edits, so videogames are about continuity. I remain unconvinced.
I can anecdotally confirm this. I think people who binge watch and watch longer than feature-length movies in a single setting are probably depressed somehow. We would've called them couch potatoes 20 years ago. Studies have suggested as much. Reputable or otherwise.
I think Sunset looks like an interesting game, but I dread playing it for more than 90 minutes. I wonder if it would have sold a lot more copies if people who are potentially interested in it didn't read that you work an hour every day for a year! And then realize that the hour must be compressed somehow so that a year is only several hours!! I understand that maybe it doesn't work any other way, but that's a major commitment. Today there is so much media if something isn't firing on all cylinders for you it's so easy to pass.
The house reminds me of my aunt's vertical house who with her spouse owned/operated an architectural firm in St. Louis (still more or less does I think. She is a vicious Ayn Rand conservative nazi who may even belong to a weird secret society or two!! Edited: for the record this is a mischaracterization, but a heart felt sentiment nonetheless.)
It seems like the perfect game to stream off a Netflix like service in theory. Either getting drawn in or turning it off. It's too much work to download, install, play, uninstall, it's just not worth it, not any of it. This isn't the way to change the face of videogames.
PS: Please STICKY this thread. Never forget