Hope it doesn't have a cheesy "message" like Flower.
That one was a bit hard to stomach. But worse than that, I felt like the game never took off the training wheels - just constantly telling me how to solve the puzzles.
But I rather enjoyed Journey. It was a tight package centered around the beautiful feeling of flying in a fantasy world. There wasn't anything deeper there message-wise, but I appreciate it for nailing that experience. Did that part of the experience fail for people?