I wish I'd been there! Did you like the event? Would you go again if it happens next year?
Hm. The only reason why we went was because they commissioned us to make a game. But the main reason why we wouldn't have gone otherwise is that it is in the USA and we don't like traveling to the USA these days.
I actually know and respect quite a few people who were presenting at the symposium. So I was really looking forward to it. But I think I had underestimated the "history" part of the title a little. Several presentations were trying hard to establish a link between Dada, Fluxus and contemporary games. I got a bit sick of it. Nobody seemed to realize that a lot of things had happened
after 1970 that were a lot more relevant to videogames as an artform. But what's worse, nobody seemed to notice that there's a huge difference between making art in a playful way, or even making art for the audience to interact with, and designing games. Somebody even went as far as trying to prove that
playing games was an artform
because the movements of some basketball players were beautiful...
Anyway, the artists presentations made up for a lot. Frank Lantz's talk was very interesting, Brenda Brathwaite was brilliant and Nathalie Pozzi was a welcome addition to Eric Zimmerman's usual flair. I also liked how Christiane Paul explained the very obvious fact that art can be made in any medium but that not everything that was made in any medium was art. She very cleared articulated that she thought Doom was not art but Jodi's SOD was.
And last but not least, we had half an hour to play Brenda Brathwaite's TRAIN in the gallery where Vanitas was on display as well. Which was a very interesting experience.