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Author Topic: hi hi hi hi hi  (Read 15936 times)
eva-jolli

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« on: February 14, 2010, 08:21:41 AM »

helllooo. i join cos rinku show me site Smiley

im pretty much a "gamer" type person but oh well.
i'll just hang around or something

hello.. or bye. i dont know!!!
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Kaworu Nagisa

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« Reply #1 on: February 14, 2010, 11:41:42 AM »

Now, that's interesting.
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The world needs organization ^_^
rinkuhero

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« Reply #2 on: February 15, 2010, 02:02:21 AM »

lol

you should show them this blog post you did:

http://evelynjolli.blogspot.com/2010/01/hobbyist-vs-indie.html

might find some agreement here
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Michaël Samyn

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« Reply #3 on: February 15, 2010, 09:54:59 AM »


If the entire world were USAmerican, I might agree with that.
But luckily this is not the case.  Smiley

I hate the "popularity contest" too. But I don't see any distinction between indies and hobbyists in this respect (apart from the fact that there's more at stake for indies). The internet seems to have turned the Western world into a giant girlschool playground. Roll Eyes

Why not argue for an alternative to both? Because, as I see it, both hobbyists and indies are playing it safe, far too safe. Where's the passion? The devotion? The dedication?
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Kaworu Nagisa

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« Reply #4 on: February 15, 2010, 11:33:39 AM »

I can't say no to this:

Quote
a hobbyist makes what they want to make.
(anything is fine, as long as they are happy)

an indie makes what they want to make... under the pressure of popularity.
(anything is fine, but needs to be well known, wants to impress the press)

---
a hobbyist creates from imagination, from playing games, etc.
(they know themselves what they find is fun, even though it disagrees with design trends)

an indie creates with structure, from "reading" games, etc.
(they have gained too much knowledge on what is "good" from others so that they are to repeat what everyone else is making)

Majority of indie games is repetitive and really follows the same pattern as major industry games. "What others did + something new". And the way I see it, this article puts hobbyist much closer to independently creating artists than to indie game makers. Perhaps because majority of indie game makers do not seem to believe so much in ideal of independence and freedom of creation never dictated or invaded by sales or opinions.
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The world needs organization ^_^
Michaël Samyn

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« Reply #5 on: February 15, 2010, 01:50:33 PM »

A lot of this is governed by capitalist logic where independent means that you are successful in the marketplace. But of course, this is just another form of dependence.
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