Notgames Forum
November 22, 2024, 03:56:56 AM
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Calendar
Login
Register
Notgames Forum
>
Creation
>
From the ridiculous to the sublime
>
Novelty ratio
Pages: [
1
]
« previous
next »
Print
Author
Topic: Novelty ratio (Read 12175 times)
György Dudas
Posts: 268
View Profile
WWW
Novelty ratio
«
on:
March 09, 2012, 03:27:33 PM »
If you invent more than 20% of novelty in your work, you immediately loose 80% of your audience
-John Cage (?)
Logged
Michaël Samyn
Posts: 2042
View Profile
WWW
Re: Novelty ratio
«
Reply #1 on:
March 09, 2012, 03:31:02 PM »
I find it difficult to calculate the ratio of novelty in my work.
Logged
György Dudas
Posts: 268
View Profile
WWW
Re: Novelty ratio
«
Reply #2 on:
March 09, 2012, 03:41:56 PM »
I think, John Cage was not a reliable mathematician...
Logged
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
General
-----------------------------
=> Introductions
=> Check this out!
=> Wanted!
=> Everything
-----------------------------
Creation
-----------------------------
=> Notgames design
=> Technology
=> Reference
=> From the ridiculous to the sublime
-----------------------------
Registration
-----------------------------
=> Please notify the administrator of your registration
Loading...