Notgames Forum
November 22, 2024, 02:17:19 AM
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Calendar
Login
Register
Notgames Forum
>
General
>
Introductions
>
Yow! Sven here! (I think I'll join in the 'non-first-letter-H-subject')
Pages: [
1
]
« previous
next »
Print
Author
Topic: Yow! Sven here! (I think I'll join in the 'non-first-letter-H-subject') (Read 14558 times)
Sven
Posts: 7
View Profile
Yow! Sven here! (I think I'll join in the 'non-first-letter-H-subject')
«
on:
March 06, 2010, 03:02:41 PM »
Hiya all,
The name's Sven Boers, from the Netherlands.
Currently a 2nd year student at the HKU, studying game design and development and specializing in Narrative design.
not much to say bout myself tho... Like to draw, read, write, tell stories, bla...
anyways, happy to be here, at least something interesting is goin on here.
more than at school atm...
Logged
Bla!
Michaël Samyn
Posts: 2042
View Profile
WWW
Re: Yow! Sven here! (I think I'll join in the 'non-first-letter-H-subject')
«
Reply #1 on:
March 06, 2010, 06:10:47 PM »
Welcome, Sven!
So, what do they teach you at HKU?
Do you have theory courses?
Do you get commissions?
Is the focus on games, on videogames, on AAA games, on art or on something else even?
Logged
Sven
Posts: 7
View Profile
Re: Yow! Sven here! (I think I'll join in the 'non-first-letter-H-subject')
«
Reply #2 on:
March 06, 2010, 06:53:49 PM »
what they teach?
well, to be honest, not much...
Their focus lies on the state of mind they call 'design thinking'
That's the main thing they teach you. And methods that can help you with it.
There are a number of various courses: interaction design (mostly physical applications), game design and development (creating gameplay, narrative, and programming) and game art (mostly modeling and concept art)
Yes, we have some theoretical classes. But not really useful ones for me though. The theory classes are more focussed on skills you might need, such as programming and modelling.
We are taught by completing projects. We are given an assignment like 'make a game that teaches a high-school student about drugs'. And we have to deliver a prototype with 6 to 8 weeks.
We don't get commissions, at least, not until year 3 I think, not really sure...
Logged
Bla!
Jeroen D. Stout
Posts: 245
View Profile
WWW
Re: Yow! Sven here! (I think I'll join in the 'non-first-letter-H-subject')
«
Reply #3 on:
March 07, 2010, 04:02:19 AM »
Hi Sven!
Am I correct in thinking you were in my seminar group last year? Or am I getting old
?
Hope the HKU is treating its students well these days! I miss those corridors.
-J
Logged
Sven
Posts: 7
View Profile
Re: Yow! Sven here! (I think I'll join in the 'non-first-letter-H-subject')
«
Reply #4 on:
March 07, 2010, 03:12:56 PM »
Hey Jeroen,
Yep, ur right, that'd be me
Logged
Bla!
God at play
Posts: 490
View Profile
WWW
Re: Yow! Sven here! (I think I'll join in the 'non-first-letter-H-subject')
«
Reply #5 on:
March 20, 2010, 06:24:21 AM »
Welcome.
Focusing on teaching students how to enter into a state of mind to accomplish something sounds like a pretty good vocational education to me. It'd be interesting to know if they take this approach with other more "general" studies.
Logged
Currently developing
That Dragon, Cancer
Spiritual and meaningful videogames
@godatplay
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
General
-----------------------------
=> Introductions
=> Check this out!
=> Wanted!
=> Everything
-----------------------------
Creation
-----------------------------
=> Notgames design
=> Technology
=> Reference
=> From the ridiculous to the sublime
-----------------------------
Registration
-----------------------------
=> Please notify the administrator of your registration
Loading...