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Subject | Started by | Replies | Views | Last post | ||
Retro styles & immersion (axcho ) « 1 2 3 » | admin | 44 | 75005 |
April 03, 2010, 12:32:48 AM by axcho |
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Less talk more rock | Erik Svedäng | 6 | 18117 |
March 29, 2010, 02:02:59 AM by God at play |
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Scene based narrative « 1 2 3 » | Thomas | 32 | 55207 |
March 07, 2010, 03:14:30 PM by Michaël Samyn |
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Exploring Deeper Meaning In Games | Thomas | 8 | 21600 |
March 05, 2010, 07:32:38 PM by God at play |
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Rewarding the notplayer... « 1 2 3 » | Michaël Samyn | 42 | 71737 |
March 03, 2010, 09:16:22 AM by Thomas |
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Form | increpare | 9 | 22033 |
February 27, 2010, 04:24:34 AM by Víctor Marín |
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Narrative?.. Confused | vladdamad | 2 | 12644 |
February 23, 2010, 07:39:57 PM by Kaworu Nagisa |
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Let's coin some terms | increpare | 12 | 26611 |
February 19, 2010, 03:35:15 PM by Jeroen D. Stout |
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Persuasion versus freedom | Michaël Samyn | 4 | 16473 |
February 15, 2010, 11:23:14 AM by Kaworu Nagisa |
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My research: Player, Agent, Designer and Symbiosis | Jeroen D. Stout | 12 | 43508 |
February 12, 2010, 11:08:54 PM by Jeroen D. Stout |
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Choreography and Games | increpare | 3 | 13890 |
February 12, 2010, 12:16:31 AM by Alejandro |
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Educating players to experience | Thomas | 1 | 11478 |
February 10, 2010, 11:23:29 AM by Michaël Samyn |
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Making the player examine the world | Thomas | 8 | 23194 |
January 24, 2010, 04:21:04 AM by axcho |
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Existence | Michaël Samyn | 4 | 15543 |
January 20, 2010, 08:53:26 PM by God at play |
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MOVED: Electroplankton as a notgame | admin | 0 | 10170 |
January 12, 2010, 03:27:29 PM by admin |
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