Much of this is covered in the Hints system already included in the alpha version, though. These hints appear in the lower right hand corner of the screen. Did you not see them? Or did you close them early on (by pressing X)?
That's curious... I replayed the alpha and saw the hints again. Now I recall I read few of them during my first playthrough.
I never pressed X, I just stopped notice them anymore... I blame the immersive environment, while I google for memory pills.
With the new method will we be able to select which phrases to memorize or to "forget"?
I like the idea of preparing a different phrases arsenal (or menu...) each time, but also beeing forced or invited to take what you find without really choosing would feel coherent.
Also overprepared love speeches never come out as you wish!
Some details:
I find that the man turns is head too much, and maybe too quickly. also if he turns the head left it seems he moves the right shoulder forward a bit innatuarlly.
The woman movement seems more natural.
After they collect the chess piece, the stand-up movement seems a bit too fast.
I think that making the AI response time more variable would render it more human.
The fact the when you open your eyes the light has changed still takes me by surprise.
It's the single moment I prefer so far, it gives me a kind of vertigo.