That was an interesting video. I've been drawn to video games because of a fascination with moving through 3d environments (and 2d too), but I never really realized its link to violence (which makes sense now)
I still think spatial interaction has a lot of possibility. I agree with Michaƫl, that there's something really wonderful about moving around in virtual environment. Actually, I'm working on a game that focuses primarily on the player's relationship with their environment. I'm using architecture as a staring point, and exploring how it could behave in a interactive space. I want to make a game where people are more conscious of the world they're inhabiting (like noticing corners and shadows and sunbeams) I don't know if that would make for a deeper experience, though...