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Thomas Grip: "keep things simple and let the player fill in the blanks"
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Michaël Samyn
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9
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21618
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May 03, 2013, 08:47:58 AM
by axcho
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Does anyone really like video-games?
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Michaël Samyn
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18
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22725
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July 28, 2011, 07:41:57 PM
by axcho
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Dealing with player failure
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Michaël Samyn
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16
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38572
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June 09, 2013, 11:05:18 PM
by Michaël Samyn
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Game developers not seeing the obvious?
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Michaël Samyn
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12
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15706
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July 20, 2011, 02:28:18 PM
by ghostwheel
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Unconventional is depressing?
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Michaël Samyn
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2
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8493
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February 22, 2013, 09:27:17 PM
by György Dudas
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Happy = game?
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Michaël Samyn
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8
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20436
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February 16, 2013, 09:07:47 AM
by Michaël Samyn
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Games are not interactive?
« 1 2 »
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Michaël Samyn
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17
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21475
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June 24, 2011, 02:52:13 PM
by Michaël Samyn
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Character's behaviour that pleases the player
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Michaël Samyn
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4
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9332
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October 11, 2011, 06:34:44 AM
by Sandman
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Visual Style over Substance?
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Mick P.
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1
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27090
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October 16, 2015, 05:59:11 PM
by Albin Bernhardsson
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Beyond Ambience
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mooosh
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7
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15331
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March 04, 2013, 02:01:58 AM
by axcho
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Games and notgames -- again!
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Pehr
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26
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30626
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March 06, 2012, 06:04:34 PM
by Chris W
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A strengh of storytelling in games
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Pierrec
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4
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9088
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April 28, 2010, 06:48:27 AM
by axcho
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What's in a game- a personal journey
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Stefan Barton-Ross
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5
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9264
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September 03, 2010, 01:03:25 PM
by Michaël Samyn
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Closure In Interactive Media And Games As Rituals
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sysiphos
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8
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21103
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July 19, 2015, 06:19:20 PM
by Mick P.
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The artistic role/usage of text and dialog in videogames
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Thomas
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9
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15908
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July 19, 2011, 01:07:26 AM
by axcho
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Scene based narrative
« 1 2 3 »
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Thomas
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32
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39395
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March 07, 2010, 03:14:30 PM
by Michaël Samyn
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Exploring Deeper Meaning In Games
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Thomas
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8
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13539
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March 05, 2010, 07:32:38 PM
by God at play
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VideoGames as a spatial medium
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Thomas
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11
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17488
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March 20, 2012, 06:48:36 PM
by ghostwheel
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Educating players to experience
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Thomas
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1
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6744
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February 10, 2010, 11:23:29 AM
by Michaël Samyn
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Designing milestones guidance
« 1 2 »
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Thomas
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27
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34074
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January 18, 2011, 07:52:38 PM
by Michaël Samyn
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