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Designing milestones guidance
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Thomas
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27
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33997
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January 18, 2011, 07:52:38 PM
by Michaël Samyn
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Closure In Interactive Media And Games As Rituals
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sysiphos
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8
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21026
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July 19, 2015, 06:19:20 PM
by Mick P.
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What's in a game- a personal journey
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Stefan Barton-Ross
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5
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9209
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September 03, 2010, 01:03:25 PM
by Michaël Samyn
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A strengh of storytelling in games
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Pierrec
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4
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9018
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April 28, 2010, 06:48:27 AM
by axcho
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Games and notgames -- again!
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Pehr
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26
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30545
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March 06, 2012, 06:04:34 PM
by Chris W
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Beyond Ambience
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mooosh
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7
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15256
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March 04, 2013, 02:01:58 AM
by axcho
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Visual Style over Substance?
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Mick P.
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1
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27013
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October 16, 2015, 05:59:11 PM
by Albin Bernhardsson
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Notgame or supergame?
« 1 2 »
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Michaël Samyn
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23
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28912
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March 23, 2012, 07:41:35 PM
by Michaël Samyn
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Imagination as a talent in varying supply
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Michaël Samyn
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14
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18579
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January 31, 2011, 05:54:37 PM
by Jeroen D. Stout
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Engagement in notgames
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Michaël Samyn
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21
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24782
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April 14, 2010, 10:34:08 PM
by Michaël Samyn
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Silent Hill 2: where did we go wrong?
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Michaël Samyn
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19
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139154
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July 03, 2012, 05:29:03 PM
by FourthWall
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Repetition and boredom
« 1 2 »
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Michaël Samyn
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16
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40500
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August 26, 2012, 11:15:09 PM
by MichielvT
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Persuasion versus freedom
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Michaël Samyn
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4
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10722
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February 15, 2010, 11:23:14 AM
by Kaworu Nagisa
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Additive design
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Michaël Samyn
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5
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11030
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August 03, 2012, 12:25:55 PM
by Michaël Samyn
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Worlds colliding
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Michaël Samyn
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16
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32886
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March 17, 2011, 08:07:03 PM
by God at play
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Being some-body
« 1 2 »
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Michaël Samyn
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17
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22314
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June 26, 2011, 11:26:08 AM
by Michaël Samyn
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The contradition of the narrative avatar
« 1 2 »
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Michaël Samyn
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20
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38694
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July 19, 2015, 09:05:15 PM
by Mick P.
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Rethinking endlessness
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Michaël Samyn
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8
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12662
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April 17, 2011, 01:51:26 PM
by Michaël Samyn
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Character's behaviour that pleases the player
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Michaël Samyn
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4
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9263
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October 11, 2011, 06:34:44 AM
by Sandman
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Happy = game?
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Michaël Samyn
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8
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20338
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February 16, 2013, 09:07:47 AM
by Michaël Samyn
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