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Author Topic: Deep Sleep  (Read 12297 times)
QXD-me

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« on: October 06, 2012, 01:11:42 PM »

I played Deep Sleep last night. It is an atmospheric, point-and-click, escape game thing which does a very good job of creating a creepy mood/atmosphere. It's also pretty short (if you use the walkthrough from the menu) and probably worth a play if you have a few minutes.
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Thomas

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« Reply #1 on: October 07, 2012, 08:42:11 AM »

I liked the atmosphere in this one. Very simplistic but very effective.

Problem is that it suffers from tons of adventure game tropes. Obscure puzzles, pixel-hunting, poor sense of space, etc, and all of those really killed it for me. I had to check the walkthrough way too often and that took away much of the immersion. However, I think you need these sort of interaction to have a nice experience, and a big design challenge is what to replace it with. Given how easy it is to make this type of game, I am not sure why more people do not give that a go.
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