Don't worry, ghostwheel. This is not about individual people, American or European. But more about a -very general- difference in culture.
Commercially successful entertainment products tend to be either American, or made according to the American model. That's one of the reasons why the European games industry (as well as its film industry) are much smaller -"we"'re just not very good at doing things "the American way". But rather than seeing this as failure, I think Erik and I are suggesting to see this as an opportunity. Perhaps the commercial failure of Europe provides for a space in which artistic, creative development can bloom.
And as much as commercial European developers are welcomed by the American industry, maybe Europe can open its arms to artistic American developers.