Pages: 1 ... 3 4 [5]
Subject Started by Replies Views Last post
Designing milestones guidance « 1 2 » Thomas 27 15915 Last post January 18, 2011, 07:52:38 pm
by Michaël Samyn
Dealing with player failure « 1 2 » Michaël Samyn 16 16911 Last post June 09, 2013, 11:05:18 pm
by Michaël Samyn
Interactive closure in games? « 1 2 » axcho 26 18296 Last post September 19, 2010, 09:49:19 pm
by axcho
The contradition of the narrative avatar « 1 2 » Michaël Samyn 20 18361 Last post July 19, 2015, 09:05:15 pm
by Mick P.
Repetition and boredom « 1 2 » Michaël Samyn 16 19309 Last post August 26, 2012, 11:15:09 pm
by MichielvT
Scene based narrative « 1 2 3 » Thomas 32 20003 Last post March 07, 2010, 03:14:30 pm
by Michaël Samyn
Are most gamedevelopers hardcore gamers? « 1 2 3 » Thomas 34 21571 Last post August 03, 2010, 04:51:29 pm
by God at play
(Releasing a paper) Symbiosis: Masquerading avatar autonomy as player actions Jeroen D. Stout 14 22360 Last post December 23, 2010, 10:12:10 am
by Michaël Samyn
Worlds colliding « 1 2 » Michaël Samyn 16 22404 Last post March 17, 2011, 08:07:03 pm
by God at play
My research: Player, Agent, Designer and Symbiosis Jeroen D. Stout 12 25237 Last post February 12, 2010, 11:08:54 pm
by Jeroen D. Stout
Retro styles & immersion (axcho ) « 1 2 3 » admin 44 26351 Last post April 03, 2010, 12:32:48 am
by axcho
Rewarding the notplayer... « 1 2 3 » Michaël Samyn 42 28187 Last post March 03, 2010, 09:16:22 am
by Thomas
The Audience's Goodwill in Notgames « 1 2 3 » [Chris] Dale 34 34571 Last post March 04, 2013, 02:03:14 am
by axcho
Games, notgames, notnotgames? « 1 2 3 » Michaël Samyn 33 34808 Last post August 04, 2015, 01:36:50 am
by Mick P.
Silent Hill 2: where did we go wrong? « 1 2 » Michaël Samyn 19 113170 Last post July 03, 2012, 05:29:03 pm
by FourthWall
Pages: 1 ... 3 4 [5]
Topic you have posted in
Normal Topic
Hot Topic (More than 15 replies)
Very Hot Topic (More than 25 replies)
Locked Topic
Sticky Topic
Poll
: