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361  General / Introductions / Re: Hey all, on: January 18, 2010, 04:57:59 PM
Nice to see you here! I really liked Dear Ester and Korsakovia had one of the best tag lines ever Smiley Too bad the gameplay was so unforgiving (I am quite bad at games...) that I could not finish it.
362  General / Check this out! / Re: Frictional: “How gameplay and narrative kill meaning” on: January 18, 2010, 04:22:43 PM
And now I have joined! Smiley

Thanks for posting the article and glad you liked it.

The post is pretty much a summary of thought regarding design that I have had for some time and is an attempt to make sense of it. I would therefore be very interested in hearing feedback on it and to know if I have made any errors in my thinking. Perhaps there is something I need to reconsider.
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